Previously on The Misty Vale session 1 to 5

Previously on The Misty Vale

The Principal Characters

A band of adventurers bound together by survival, hard-won trust, and dangerous knowledge:

You are no longer simple wanderers. Multiple factions are now watching you.


How This All Began

Your journey started at the Castle of the Robber Knight, where goblins attempted to summon the ghost of Rothgar Wolfsbane using a stolen helmet. By returning a substitute helm, you banished the spirit—but collapsed the castle in the process.

From the ruins, you gained:


The Key & the Dragon Emperor

In Drakmar Pass, you found a dying messenger in the employ of the Master Weatherman. With his last breath, he entrusted you with:

This was your first key fragment.

In Outskirt, you learned the following:


The Factions in Play

Three powers now race for the key:

⚹ The Keepers of the Eternal Flame
⚹ The Followers of Sathmog / Azrahel Koth
⚹ The Orcs & Goblins of the Vale (Chief Maladuk)

Riddermound

Within the haunted burial mound, you learned a brutal lesson:

From the tomb of the Dragon Knight, you recovered:

You escaped with your lives—and hard-earned caution.


Bothild’s Lode

In the abandoned dwarven mine you:

But there was a revelation:

This gives you leverage:

You also forged an alliance with Chief Maladuk, confirming the orcs’ secret war against the cult.


What You Have Now

You currently possess:

Two fragments remain somewhere in the Misty Vale.


Unresolved Threads

The race is underway.
The Misty Vale is watching.
And the key is already in your hands.